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Rumia's Party Games / Re: Nitori Quest 3 - A Z-Machine Adventure
« Last post by Kilgamayan on Today at 12:15:34 AM »
> How far away time-wise do the closest planets appear?

> "Huh...there's just...nothing. Not even scraps left over from whatever happened..."
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Rumia's Party Games / Re: Nitori Quest 3 - A Z-Machine Adventure
« Last post by It's Purvis! on Yesterday at 11:23:49 PM »
> So there's just...literally nothing? Not even residue from whatever is responsible?

>Not that you can see at the moment.

>_
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Rumia's Party Games / Re: Nitori Quest 3 - A Z-Machine Adventure
« Last post by Kilgamayan on Yesterday at 03:39:06 PM »
> So there's just...literally nothing? Not even residue from whatever is responsible?
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Rumia's Party Games / Re: Nitori Quest 3 - A Z-Machine Adventure
« Last post by It's Purvis! on Yesterday at 03:35:50 PM »
> "Okay, we should be good. Koa, if you'd be so kind as to take the wheel?"
> Give up the pilot seat and, once Koa has plunked herself down, provide directions on where to go and how.

>"I got it!" Koa says, as she plops down into the pilot seat and taking the controls ably.
>You tell her where to go, and she nods. "Easy!"

,> Noted and clarify to us internally but especially to also to the currently uAoi then Koakuma ,while taking in acting account, the former is unoccupied at the and the latter is   wheel-steering related to the pilot seat guiding Koakuma as well Of course, with multiple although to the limit of less than half a day,noted the shift are if at the start of prelude a relativity important like engine maintenance ,specific security flight stability needs two while we are the as the acting captain we are at the 1st- shift no-sleep-turn and eventually

>...also on 2nd shift,3rd shift if the eventual eventuality arise"

> Said to all and on-action with Aoi until we are called back or return at the Pilot seat(w/Koakuma's deputy acting pilot: make,while also trying for more accurate shift duration and deadlines,estimate ...a "sort supersvviosn preparatory checks ,activities,cooperative  or complementary  while all of us are awake and the voyage has just been lspace-rocket ift-startes  for the oncoming shifts

,> ...awake ,aware and fresh..for the eventual  checking,advice giving or heeding,correctinos ,and the more conditioned... and for the  more unlikely and eventual centual.Shift or Route re-calibrationdistribution.

> Before zoning out for the 'night': "Also, please, please don't hesitate to wake me up in case of emergency. I'd much rather get three hours of sleep and help mitigate an issue than get eight hours of sleep and wake up to find we're lost and missing some rocket parts and one of you is hurt."

>You give things last look over, and then prepare to turn in after making sure they don't ignore you in a problem.
>"You got it!" Koa says.
>"I wasn't planning on letting you sleep through a problem."
>You plop down for the evening. Or late afternoon, really. It takes you awhile to get to sleep, with a fair bit of tossing and turning on your part. You faintly overhear Koa and Aoi making small talk, not really saying anything of interest. Every so often you check to make sure Koa is still keeping her eyes forward, and she is.
>Eventually you do get to sleep, and sleep reasonably well. Upon awakening, you relieve your crewmates, finding a couple of rice balls Aoi made early waiting for you for breakfast. Taking over, you fly through the early AM hours, making decent time with only the sound of Koa flopping around in bed every to break the silence of the engines.You steal a glance every so often to see how she travels across her futon.
>The trip is completely uneventful. Eventually your crewmates wake back up, breakfast for them and late lunch for you is made. With them back in place, travel continues apace as the new day wears on.
>Ahead, you approach the space where the missing star in the Daitengu constellation used to be. It is, as you might expect, completely devoid of anything that seems to be a star or much of anything else. There do seem to be a few of those planets, like the one you met Lamplighter on, floating around in the distance.

>_
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Rumia's Party Games / Re: Neo Gensokyo Quest - Part 8
« Last post by Kilgamayan on Yesterday at 03:08:26 PM »
Chibi-Aya:

> Playfully squirm in a showing that we want to go back to where we just were, but don't make any actual real effort to break off and glom onto Nitori again.

Aya:

> "Me too."
> Give Nitori a wink and a grin.
> "I'd be glad to have you along for the adventure of discovery, and perhaps more than just that. I'm sure Hata and Momi and Boss won't mind sharing me~"
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Rumia's Party Games / Re: Neo Gensokyo Quest - Part 8
« Last post by Neovereign on Yesterday at 03:00:40 PM »
> How big is Nitori's chest?

> Grin.
> "Oh yes, she's certainly useful for getting good angles of subjects of interest."
> Fairly big. You'd say it's almost bigger than this little you.
> "I wonder what else you'll end up having up your sleeves." Nitori muses, pulling the small you off of her.
>_
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Rumia's Party Games / Re: Nitori Quest 3 - A Z-Machine Adventure
« Last post by Kilgamayan on Yesterday at 12:56:08 AM »
Well, I specifically was intending to not go to sleep yet, but okay.

> Before zoning out for the 'night': "Also, please, please don't hesitate to wake me up in case of emergency. I'd much rather get three hours of sleep and help mitigate an issue than get eight hours of sleep and wake up to find we're lost and missing some rocket parts and one of you is hurt."
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Rumia's Party Games / Re: Nitori Quest 3 - A Z-Machine Adventure
« Last post by Branneg Xy on Yesterday at 12:41:53 AM »
>"Well, if we wanna plan this out," Aoi says
>"It's easy," Koa cuts in. "Me and Nitori can fly, you can Nitori can work the engine, so the pairs are me and Nitori, then you and me, then Nitori and you. After that it's just working it out so everyone can rest good enough."

>_
>"That'd leave you without someone to watch the engine," says Aoi.
>"Or steer," Koa says.

>_
>"Oh, that's different then," says Koa.
>"I suppose," says Aoi. "But it's still not a good idea to tempt fate."

>_
>You have not, nor does she know how to land or take off. That is more complicated work.

>_
>You board, run through all the necessary checks and procedures, and soon you're ready to go! Take off is as easy as can be expected, you're getting quite good at this. Soon you are far enough away from the Lady of Kashima's manor that you feel comfortable handing the controls over.

>_

,> Noted and clarify to us internally but especially to also to the currently uAoi then Koakuma ,while taking in acting account, the former is unoccupied at the and the latter is   wheel-steering related to the pilot seat guiding Koakuma as well Of course, with multiple although to the limit of less than half a day,noted the shift are if at the start of prelude a relativity important like engine maintenance ,specific security flight stability needs two while we are the as the acting captain we are at the 1st- shift no-sleep-turn and eventually

>...also on 2nd shift,3rd shift if the eventual eventuality arise"

> Said to all and on-action with Aoi until we are called back or return at the Pilot seat(w/Koakuma's deputy acting pilot: make,while also trying for more accurate shift duration and deadlines,estimate ...a "sort supersvviosn preparatory checks ,activities,cooperative  or complementary  while all of us are awake and the voyage has just been lspace-rocket ift-startes  for the oncoming shifts

,> ...awake ,aware and fresh..for the eventual  checking,advice giving or heeding,correctinos ,and the more conditioned... and for the  more unlikely and eventual centual.Shift or Route re-calibrationdistribution.
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Touhou Projects / Re: Fantasy Maiden Wars - English Patch Repository
« Last post by Branneg Xy on April 28, 2025, 11:52:53 PM »

==INTRODUCTION==

Hello, Shrinemaiden forums. This thread will serve as a translation patch repository for the numerous Fantasy Maiden Wars games (Genso Shojo Wars in japanese). Fantasy Maiden Wars is a strategy RPG done in the style of the Super Robot Wars games, a series of crossovers between a ton of different robot animes and video games. Fantasy Maiden Wars, for the most part, is a retelling of pre-Ten Desires-era Touhou games starting from the Embodiment of Scarlet Devil and ending with an original scenario. In order, the games go Scarlet (S), Mystic (M), Eternity (E), and Dream (D), and Complete Box (X/CB), an all-in-one compilation of every game.

Our group, the White Jade Belvedere, are a collection of SomethingAwful forums users who have been compiling patches for the games based on a series of translation Let's Plays on the forums, all of which are available for reading on the Let's Play Archive now.

Translation efforts for Scarlet, Mystic, and Eternity are more or less done. There are a few things in Mystic and Eternity that were left untranslated; these are for purely technical reasons that would make the game impossible to play or significantly hamper the game experience. We ask for your understanding regarding these issues.

==PATCH LINKS==

All patches are first uploaded to the Akurasu wiki. Patches will also be linked here for courtesy. To patch your game, simply drag and drop the data files in the zip/rar archives into the respective game's data folder. BE SURE TO KEEP THE ORIGINAL DATA FILES SOMEWHERE. YOU WILL NEED THEM IN CASE YOU NEED TO UPDATE THE GAME OR SOMETHING ELSE HORRIBLE HAPPENS. Just to be safe, please.

Fantasy Maiden Wars Scarlet (English patch v1.02)
Originally made by Deranged and some other fairies on pooshlmer. They seem to have all vanished off the face of the internet since then.
Requires game version v1.1.2. Sanbondo have since released a 1.2.0 patch for Scarlet, this translation will definitely not work if you try to use it on 1.2.0.

Fantasy Maiden Wars Mystic (English Patch v1.1)
Originally made by us, the White Jade Belvedere, both before and after we became the world class translation group we are today formally congealed into an organized group.
Requires game version v1.2.0.  Currently up-to-date.

Fantasy Maiden Wars Eternity (English Patch v1.1)
Originally made by us, the White Jade Belvedere.
Requires game version v1.2.0. Currently up-to-date.

Fantasy Maiden Wars Dream (English Patch v.51)
Contains skills, abilities, weapons, items, spirits, danmaku effects, and scenario dialogue for Chapters 56, 57, and 77.
Currently being worked on by us, the White Jade Belvedere.
Requires game version v1.2.1. Currently up-to-date.

We are working on a translation patch for Fantasy Maiden Wars Complete Box! Since the game is currently still unfinished, I have nothing to show publicly. However, that will change in the future...

Godspeed, Sheephu the hedgehog.

==WHITE JADE BELVEDERE STAFF ROLL==
Parentheses indicate currently inactive members.

Translators: Clarste, (Hokuto)
Let's Players: Golden Battler, (BlitzBlast)
Proofreaders and thing-doers: Ryza, a cartoon duck, nook, also Golden Battler, Nages
Hackerman: Roonespism, (Yamsman)
https://shrinemaiden.org/forum/index.php?topic=21389.0

The 2018-(1st half of)2020  original thread,not linked but hinted and to a good extent related,but certainly referenced and about.
(It is still located,and user-accessibile via the Archivie-mode-locked domain section,even without the atill-actlog-in creentials which were previously in in effect for about 3 sub-srctions on MotK org/V2 but no longer for the our current shrinemaide.COM...MoTK.Co
COM/V3)
 --www.shhrinemaiden.org---maidens of the Kaleidoscope ORG/Verson2.MoK V2 ...also for estimated time and so far inactive member( it had been confirmed until end of the 2023 year) "at work times forAll-Covered Maxi-Scenario Campaign Scarlet,Mystic Square,Eternity,Dreamt...up to the he Complete BoxComplete Box (X/CB)"
 @ (Touhou#Fantasy Maiden Wars FMWs(English translated title) .
https://shrinemaiden.org/forum/index.php?topic=21389.0
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Rumia's Party Games / Re: Nitori Quest 3 - A Z-Machine Adventure
« Last post by Kilgamayan on April 28, 2025, 10:34:51 PM »
> "Okay, we should be good. Koa, if you'd be so kind as to take the wheel?"
> Give up the pilot seat and, once Koa has plunked herself down, provide directions on where to go and how.
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